“trible shot” timer

Andrew Lengen
Jun 10, 2021

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I realized I forgot to add in the means to have it deactivate after a certain amount of time — we need IEnumerators!

With our IEnumerator, we’re going to allow triple shot to be enabled for 5 seconds, then disable triple shot!

With this in place…

We now need to make a call to it from our function, _tripleshotCheck()!

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Andrew Lengen

If ambition and practicality amalgamated, it would be me! I am here to climb the mountains of my ambition and catalog my journey so that someone can be changed!