“trible” shot

Andrew Lengen
Jun 1, 2021

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Power up time! Let’s create our triple-shot laser by dragging our pre-existing Laser prefab into the scene, duplicate and adjust them to be in the position we would like them

The lasers on the wings have the same Y-value as well

With this we could technically instantiate these lasers, but we’re going to give them a Parent object that we’re going to name “Triple_Shot”, then drag our Lasers into it. To do so, right click the Hierarchy and Create Empty and rename that “Triple_Shot” and drag the three lasers we adjusted into it: it’s more efficient this way!

Now that it’s all set-up, we’re going to drag the “Triple_Shot” into our Prefabs folder then delete it from our scene!

With that we can start writing the code for it!

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Andrew Lengen

If ambition and practicality amalgamated, it would be me! I am here to climb the mountains of my ambition and catalog my journey so that someone can be changed!